Search found 14 matches
- Mon May 11, 2020 11:05 pm
- Forum: News and Announcements
- Topic: Development News: Fade Support!
- Replies: 8
- Views: 9073
Re: Development News: Fade Support!
THANK YOU SO MUCH, YOU GUYS ARE LIFESAVERS
- Wed Jul 24, 2019 8:53 pm
- Forum: Bug reports
- Topic: [P] Courtroom background doesn't pan back during CEs
- Replies: 13
- Views: 6397
Re: [P] Courtroom background doesn't pan back during CEs
Thanks so much for the info!
- Wed Jul 24, 2019 8:51 pm
- Forum: Help and Support
- Topic: WebP startup sprites begin in weird places
- Replies: 10
- Views: 3374
Re: WebP startup sprites begin in weird places
Can you give me an example of a sprite where there is clearly a problem? I tried running tests with Mia's hair flip, and I can reproduce some problems but have not found a way to reproduce them consistently. I wonder if the effect would be clearer with a different sprite? I've been testing out the ...
- Thu Jul 18, 2019 7:22 am
- Forum: Bug reports
- Topic: [P] Courtroom background doesn't pan back during CEs
- Replies: 13
- Views: 6397
Re: [P] Courtroom background doesn't pan back during CEs
Sorry for the late reply — yes, all of them are Ease In!Enthalpy wrote:Now that I've had more of a chance to look at this, do all of the problematic test cases use the Ease In transition?
- Sun Jul 14, 2019 10:36 pm
- Forum: Bug reports
- Topic: [P] Courtroom background doesn't pan back during CEs
- Replies: 13
- Views: 6397
Re: [P] Courtroom background doesn't pan back during CEs
Are there any merged frames during the scroll? I can't tell from your setup. A similar bug occurs if you merge frames during a scroll - it basically breaks the visuals of the trial. I reported it here . I specifically thought that merged frames would cause the problem, so there are no merged frames...
- Wed Jul 10, 2019 8:42 pm
- Forum: AAO Developer's corner
- Topic: Documentation Plan
- Replies: 3
- Views: 4625
Re: Documentation Plan
Not sure if this would be helpful at all, but I've used the engine Ren'Py a lot and found its documentation really easy to navigate. It contains both a Quickstart guide as well as more detailed pages for each function with a list of descriptions / arguments.
- Wed Jul 10, 2019 12:14 am
- Forum: Bug reports
- Topic: [P] Courtroom background doesn't pan back during CEs
- Replies: 13
- Views: 6397
Re: [P] Courtroom background doesn't pan back during CEs
Ahh, that's really useful to know! Thank you! :]
- Tue Jul 09, 2019 9:50 am
- Forum: Bug reports
- Topic: [P] Courtroom background doesn't pan back during CEs
- Replies: 13
- Views: 6397
Re: [P] Courtroom background doesn't pan back during CEs
http://www.aaonline.fr/forum/viewtopic.php?f=28&t=12600 Could it be related to this? What I do know is that when scrolling, I use a [#p70] at the start of the box, and it never creates these problems I'm not certain since it happens both when I click and let the animation run -- tried out that ...
- Mon Jul 08, 2019 8:37 am
- Forum: Bug reports
- Topic: [P] Courtroom background doesn't pan back during CEs
- Replies: 13
- Views: 6397
[P] Courtroom background doesn't pan back during CEs
Hi! I'm sorry to post so soon after my last post, but I've started working on my CEs and noticed a funky problem—just wanted to check I'm not missing something. When panning to one side of the courtroom, the camera won't return to any other part of the screen, either the center (witness) or the righ...
- Mon Jul 08, 2019 3:58 am
- Forum: Help and Support
- Topic: WebP startup sprites begin in weird places
- Replies: 10
- Views: 3374
Re: WebP startup sprites begin in weird places
In my experience, there are two ways to improve animation performance in AAO. The first is to just pre-load it. Stick some sort of "Loading..." pop-up (a black screen works fine) at the start of the game and have the animation run fully underneath it. The second is to make sure the animat...
- Thu Jul 04, 2019 11:51 pm
- Forum: Help and Support
- Topic: WebP startup sprites begin in weird places
- Replies: 10
- Views: 3374
Re: WebP startup sprites begin in weird places
Thank you so much for the quick response!
- Thu Jul 04, 2019 7:13 pm
- Forum: Help and Support
- Topic: WebP startup sprites begin in weird places
- Replies: 10
- Views: 3374
WebP startup sprites begin in weird places
Hi all! I've been absolutely loving the AAO engine! I can't believe the amount of work that has gone into making such a stellar product. Big thank you to the developers for making this tool accessible and free. I've been trying to add custom sprites to make a fangame, but I ran into a strange issue....
- Sun Sep 23, 2012 8:35 am
- Forum: AAOv6 Beta
- Topic: [Bug][E][✓] Loading screen forever?
- Replies: 2
- Views: 1268
[Bug][E][✓] Loading screen forever?
I just started a new trial using the new editor a week or so ago, and I loved it... But one fateful day, my trial would not get past the loading screen. The status bar is stagnant, like it's not receiving any information from the servers or anything. Since that point, I can't open the trial. It just...
- Tue Jul 10, 2012 4:40 am
- Forum: Bug reports
- Topic: [P] Presenting CE advice goes to previous CE "if failure"
- Replies: 1
- Views: 1549
[P] Presenting CE advice goes to previous CE "if failure"
So I looked all over the documentations and also the forums pretty thoroughly, but I can't find anyone else that has this problem (correct me if I'm wrong >.<)! I made two separate CEs and gave them different "if failure" conversations. The first CE works fine . But when I go to the second...