Search found 555 matches

by Gamer2002
Sun Feb 24, 2019 9:36 am
Forum: Case Competition
Topic: Competition Rules Changes Discussion
Replies: 31
Views: 18762

Re: Competition Rules Changes Discussion

(That said, this may not necessarily work depending if a lot of the entrants aren't comfortable making public releases after the fact, or if the winners turn out to be pretty incomplete.) The prize for winning competitions is being able to get that semi-featured status if you finish your work. Perh...
by Gamer2002
Sat Feb 23, 2019 11:00 pm
Forum: Case Competition
Topic: Setting the Stage
Replies: 358
Views: 80327

Re: Setting the Stage

by Gamer2002
Sat Feb 23, 2019 8:05 pm
Forum: Case Competition
Topic: Setting the Stage
Replies: 358
Views: 80327

Re: Setting the Stage

>_> <_< I'm not entering, but the screen above forces me to post something I once started working on... https://i.imgur.com/vKHkPfz.png Well, it's a pretty obvious idea for a case for her. It's like making a case where Phoenix defends Maya, only it has to happen in canon yet. Good luck to everyone! ...
by Gamer2002
Wed Feb 20, 2019 12:06 am
Forum: Case Competition
Topic: Competition Rules Changes Discussion
Replies: 31
Views: 18762

Re: Competition Rules Changes Discussion

Encourage group projects I think group projects are already allowed. Have a "newcomer" and "veteran" tier system for the results Not a bad idea, but co-hosting seems too much. Not to mention, big league winner may not end up liking that... Hm. How about a semi-feature for compet...
by Gamer2002
Tue Feb 19, 2019 7:51 pm
Forum: Case Competition
Topic: Competition Rules Changes Discussion
Replies: 31
Views: 18762

Re: Competition Rules Changes Discussion

Someone mentioned R E M in this thread so I'm obligated to post I guess. If I knew that mentioning it would bring you back I'd do it more often. Is it the purpose of these competitions to facilitate the creation of NEW cases or to facilitate the creation of COMPLETE cases? What's more important in ...
by Gamer2002
Mon Feb 18, 2019 10:02 pm
Forum: Case Competition
Topic: Competition Rules Changes Discussion
Replies: 31
Views: 18762

Re: Competition Rules Changes Discussion

If the purpose of the comps is to energize us to post more, then two months are the solution. But if we want to drive in more users through comps, then admins need to post on the main site news about the comps starting and ending.
by Gamer2002
Mon Feb 18, 2019 9:51 pm
Forum: Case Competition
Topic: Competition Rules Changes Discussion
Replies: 31
Views: 18762

Re: Competition Rules Changes Discussion

@DWaM If the problem are dead competition threads, two months are the solution. The question is - are lively competition threads that valuable? Evo' comp was the only post 2013 comp that had more than a half of my comp's replies. In the terms of engagement, me and enigma beat everyone to a pulp. But...
by Gamer2002
Mon Feb 18, 2019 8:26 pm
Forum: Case Competition
Topic: Competition Rules Changes Discussion
Replies: 31
Views: 18762

Re: Competition Rules Changes Discussion

Proposal 1: Shortening Competition Deadlines Making cases is time-consuming and during three months people may find time only to make short demos or even shorter previews. Or, a first part of more ambitious projects, like REM or the original Turnabout Curtain. Neither of those two did end up being ...
by Gamer2002
Thu Feb 14, 2019 9:06 pm
Forum: Your Trials
Topic: [T] Turnabout in Plain Sight ●
Replies: 24
Views: 8794

Re: [T] Turnabout in Plain Sight ●

DWaM, regarding your last point. I was the one who pointed the issue with Klavier telling Violet about the sugar. In the original Edgeworth just asked how she knew that the bottle also contained sugar, and Klavier openly handwaved it by telling that he simply shared to the witness details about the ...
by Gamer2002
Thu Feb 14, 2019 12:09 am
Forum: Case Competition
Topic: Setting the Stage
Replies: 358
Views: 80327

Re: Setting the Stage

Spoiler : :
Plot twist: Phoenix is dead
by Gamer2002
Sun Feb 10, 2019 5:35 pm
Forum: Case Competition
Topic: Setting the Stage
Replies: 358
Views: 80327

Re: Setting the Stage

They reset whenever you enter the editor (or save the changes in editor), but you can have prepared frames for presets and quickly save them as presets for the current use.
by Gamer2002
Sun Feb 10, 2019 3:39 pm
Forum: Case Competition
Topic: Setting the Stage
Replies: 358
Views: 80327

Re: Setting the Stage

I find selecting sfx and music takes a couple of tries before it registers. The trick is to click on the textbox after selecting sfx. (Also getting into the habit of hiding the last character when you switch to another character talking). The trick is to prepare a frame preset for every character, ...
by Gamer2002
Thu Jan 24, 2019 12:48 am
Forum: Your Trials
Topic: [T][SoJ] Turnabout Trickery ★
Replies: 34
Views: 24543

Re: [T][SoJ] Turnabout Trickery ★

Ten years and one day. I wasn't openly active until 2013, and when I joined I only messed a bit in the editor and didn't touch it again for like 4 years (lack of available original assets discouraged me). I've released three complete cases, released one unfinished one, and also made lot of unrelease...
by Gamer2002
Tue Jan 22, 2019 8:42 pm
Forum: Your Trials
Topic: [T] Turnabout in Plain Sight ●
Replies: 24
Views: 8794

Re: [T] Turnabout in Plain Sight ●

Congrats for releasing it! Due to the lack of time I only looked in the editor the section that I had the biggest issues with, I liked how you resolved them. I really liked the new trial's ending. You created an actually pretty sensible villain that walked to the court knowing she already had get ou...
by Gamer2002
Mon Jan 21, 2019 8:27 pm
Forum: Case Competition
Topic: Keeping it Simple
Replies: 115
Views: 36304

Re: Keeping it Simple

Congrats for the winner!