Search found 1136 matches
- Fri May 11, 2018 4:13 am
- Forum: Your Trials
- Topic: [M] Endless Nights - Daybreak
- Replies: 2659
- Views: 273498
Re: [M] Endless Nights - Daybreak
I feel like this is a trap I'm going to walk into if I keep thinking along these lines, so let's get a clarification if we may. Blue Screens said they wouldn't have an android model available for some time. This means that really convincing androids are too advanced for this story's time period. Gi...
- Wed Dec 20, 2017 9:03 am
- Forum: Case Competition
- Topic: The Best Worst Comp Ever
- Replies: 81
- Views: 29973
Re: The Best Worst Comp Ever
Just to be clear, the goal is to be bad in an entertaining way, a way that actually takes effort, right? This isn't a laziness competition.
Perhaps for more clarity: Would Phantasmagoria of Betrayal have fit this competition's theme?
Perhaps for more clarity: Would Phantasmagoria of Betrayal have fit this competition's theme?
- Tue Dec 12, 2017 2:20 am
- Forum: General chatting
- Topic: UCANT (Unity Custom Adventure Novel Toolkit) (Demo up!)
- Replies: 10
- Views: 6120
Re: UCANT (Unity Custom Adventure Novel Toolkit) (In Progres
The investigation menus are in place, as is a rudimentary evidence system with Check button! I still need to set up "Present" and "Use" features, but this is getting very close to a complete investigation engine!
- Wed Nov 08, 2017 7:44 am
- Forum: Your Trials
- Topic: I need help on a trial (2 actually)
- Replies: 1
- Views: 1171
Re: I need help on a trial (2 actually)
You might want to try the Case Assistance Request Topic. Besides that... this is a bit unclear. By "created," do you mean you've written them already, and need editing? Or are you still in the brainstorming phase?
- Mon Oct 16, 2017 1:09 am
- Forum: General chatting
- Topic: [PyWright] A Turnabout To El Dorado (Released!)
- Replies: 21
- Views: 18075
Re: [PyWright] A Turnabout To El Dorado (Released!)
Okay, I've played this, and I'm going to break my comments into two sections: non-spoilery and spoilery. General non-spoiler comments * A Turnabout to El Dorado is a hefty case, but it differs from some of DWaM's prior long cases. Its length doesn't come from the piling on of twist after twist. Inst...
- Fri Sep 22, 2017 7:28 am
- Forum: General chatting
- Topic: UCANT (Unity Custom Adventure Novel Toolkit) (Demo up!)
- Replies: 10
- Views: 6120
Re: UCANT (Unity Custom Adventure Novel Toolkit) (In Progres
I think I'm going to see if I can get an investigation going! With the examine screens in good shape (aside from a strange long load time on the first one called, which I can work on), once I have investigation menus I can start work on a much more substantial demo.
- Mon Aug 28, 2017 5:14 pm
- Forum: General chatting
- Topic: UCANT (Unity Custom Adventure Novel Toolkit) (Demo up!)
- Replies: 10
- Views: 6120
Re: UCANT (Unity Custom Adventure Novel Toolkit) (In Progres
Updates since last time: * Several bugs in saving fixed. * Preliminary Examine screen engine added and working. * Resources now auto-register when imported to Unity - now you can drag a background, sound file, etc. into a folder and immediately call it by filename in a script, rather than rewrite a ...
- Fri Aug 25, 2017 10:35 pm
- Forum: Case Competition
- Topic: A New Kind of Turnabout
- Replies: 59
- Views: 27428
Re: A New Kind of Turnabout
Thinking about this, it seems to me that the most straightforward way to do this would be to have only an "investigation," but not structure it like an AA investigation (i.e., a series of event triggers unlocked by finding clues.) I suspect that if the prologue of Phantasmagoria of Betraya...
- Sun Aug 13, 2017 12:36 am
- Forum: General chatting
- Topic: UCANT (Unity Custom Adventure Novel Toolkit) (Demo up!)
- Replies: 10
- Views: 6120
Re: UCANT (Unity Custom Adventure Novel Toolkit) (In Progres
Updates: * Choice options have been added. * Saving now takes a screenshot and metadata. Next priorities: High priority: * Adding a proper quit button, instead of forcing manual exit or just ending when the demo ends * Ensuring the save system doesn't create further problems * Examine screens - the ...
- Mon Jul 31, 2017 8:08 am
- Forum: General chatting
- Topic: UCANT (Unity Custom Adventure Novel Toolkit) (Demo up!)
- Replies: 10
- Views: 6120
Re: UCANT (Unity Custom Adventure Novel Toolkit) (In Progres
Update: * Massive refactoring and rewrites have slimmed down a lot of the messiest chunks of the engine, but more is still to come. * Saving and loading games now works... sort of. I still need to polish some specific cases! * This project is still in its infancy, but even so, I really do think I've...
- Sun May 14, 2017 10:44 pm
- Forum: Tutorials
- Topic: Opening Statements and Detective Testimonies
- Replies: 7
- Views: 6155
Re: Opening Statements and Detective Testimonies
I'm glad we finally have a tutorial that gives appropriate weight to that critical first testimony. I sometimes suspect that authors get sloppy with the detective testimony because they're in a hurry to get to the juicier contradictions and plot twists. But these opening volleys must be treated with...
- Fri Apr 28, 2017 4:02 pm
- Forum: Your Trials
- Topic: [T][CE] Turnabout Revolution (phase 3 out!) ○
- Replies: 464
- Views: 156012
Re: [T][CE] Turnabout Revolution (phase 3 out!) ○
I was involved very heavily in testing and editing the first few phases. And even I don't know what happens next, though I have grounds for some very particular suspicions.
(The design rule against pure red herrings hints at a culprit, I think, as long as the authors were actually following it.)
(The design rule against pure red herrings hints at a culprit, I think, as long as the authors were actually following it.)
- Thu Apr 20, 2017 7:10 am
- Forum: General chatting
- Topic: UCANT (Unity Custom Adventure Novel Toolkit) (Demo up!)
- Replies: 10
- Views: 6120
Re: UCANT (Unity Custom Adventure Novel Toolkit) (In Progres
UCANT was on hold for a while, but the project is now moving along again. The biggest news is that I've found a good .GIF decoder for Unity, so now UCANT does, in fact, support .gifs. Right now, I've implemented an expression engine that can run a simple if statement on a wide range of integer + var...
- Thu Mar 02, 2017 7:43 am
- Forum: Your Trials
- Topic: Design Discussion (3/2017): Nonlinearity
- Replies: 7
- Views: 2471
Design Discussion (3/2017): Nonlinearity
Unofficial Case Design Discussion of the Month: March 2017 What is the Unofficial Case Design Discussion of the Month? It's a place to discuss specific challenges we face and decisions we make when we design cases. Currently, to the extent that AAO members discuss design, it's limited to private ch...
- Tue Feb 28, 2017 4:52 am
- Forum: Your Trials
- Topic: The AAO Not Annual Awards 2014-16 [Awards out]
- Replies: 24
- Views: 9967
Re: The AAO Not Annual Awards 2014-16 [Awards out]
Thanks for all your hard work on this award ceremony! The clips from the games are an excellent touch, and the presentation was sharp and well-done. (Watching, quietly rooting for Stuffy...) EDIT: Congratulations! It's wonderful to see a variety of cases from the last few years recognized. This was ...