Just wanted to post about something strange I noticed about Apollo's freakout sprite.
Here's the link to Apollo's freakout sprite per the AAO editor:
And there's here's the one from CR's Apollo spriteset:
For some reason, the AAO version of the sprite is significantly faster than the CR one. As far as I can tell, the CR one is more representative of the sprite in the game, although I suppose it's possible that the faster one is used in some instances. Just wanted to post about this and see if it's a bug that needs fixing, or an intentional design choice.