So I'm currently working on a game and am looking for some opinions on what I have so far. This will be my first game using AAO so I could definitely use some guidance and advice too. The game as I have now is about 15-20 minutes in length.
Sprites -
This is one thing I'm hoping to get advice on. For some reason, I just can't get them to align correctly, vertically. I assume this is because I need certain pixel requirements but I'm not sure what they are. Also had to take what I could find so the character Heavy looks like Omega and Mighty is custom made by me.
About the game -
For those unaware, there is a strange spin-off game in the Sonic series called Knuckles' Chaotix. The game is okay, pretty wacky and interesting but the gameplay is very repetitive. Since I played it, I always thought it would've been cool if the game had ace attorney-esque segments elaborating on the story because that wasn't really explored and could've broken up the repetitive levels. The aim of this game is to pretty much execute a version of this without the main platforming part of the game.
Investigations-
Now for this fan game, since there obviously aren't any platforming levels I wasn't sure if I wanted to fully explore the investigation segments or not. I tested it out briefly but I'll have to see how feedback is if I want to commit to this or just make it a more linear visual novel experience.
Link to test -
http://www.aaonline.fr/player.php?trial_id=109100
Looking for Playtesters (Knuckles' Chaotix: ND)
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- divzybean
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Re: Looking for Playtesters (Knuckles' Chaotix: ND)
I'm not sure if it's just my end, or something wrong with the trial itself, but nothing will load.
As for custom sprites, making them 192 pixels tall and aligning the sprite at the bottom worked for me.
As for custom sprites, making them 192 pixels tall and aligning the sprite at the bottom worked for me.
that wasn't very punk rock of you
Re: Looking for Playtesters (Knuckles' Chaotix: ND)
Hmm, I think I fixed the issue. It should load now. Thank you for the pixel height info though, that was driving me crazy trying to figure out.
- SuperAj3
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Re: Looking for Playtesters (Knuckles' Chaotix: ND)
Playing this now and this is super unique! I'm looking forward to how this plays out! Overall it's super neat! I like how you're using the AAO engine for a Sonic game! Up to the cross examination now, but I'll keep playing later! I'll give some overall opinions on format at the end, but I think it works well as a linear story! I think making platforming with this editor will be too complex.
I made a little test layout to help with placement of the sprites:
you need to make an image that's 256px by 192px (the size of a DS screen) and place them just above the text box. That black bar in the image is where the text box sits, and then you can make all the combinations of characters you need this way.
Spoiler : My thoughts so far :
you need to make an image that's 256px by 192px (the size of a DS screen) and place them just above the text box. That black bar in the image is where the text box sits, and then you can make all the combinations of characters you need this way.