Trial: TURNABOUT SUICIDE (COMPLETED FINALLY!)

Find and discuss trials made by other members and showcase your own trials.

Moderators: EN - Forum Moderators, EN - Trial Reviewers

User avatar
karlkablisk
Posts: 285
Joined: Mon May 11, 2009 7:52 am
Gender: Male
Spoken languages: English
Location: NYC CoCo Beef

Re: Hi, I just joined and I'd like imput if you'll playtest

Post by karlkablisk »

Progress update:
Added "Testimony" feature to the GAME

http://aceattorney.sparklin.org/forum/v ... =28&t=1536

(lol I like how my avatar is pointing directly at the link)
Trials in Progress

Play: "Turnabout Suicide"
PROGRESS: Finished part 1! Currently reviewing since it was made a long time ago.

comments go here

"Gyakuten Rap" (short song timed to the game animation with evidence)
Progress: Complete


- KKL
User avatar
karlkablisk
Posts: 285
Joined: Mon May 11, 2009 7:52 am
Gender: Male
Spoken languages: English
Location: NYC CoCo Beef

Re: Hi, I just joined and I'd like imput if you'll playtest

Post by karlkablisk »

Update:
My new testimony broke my game, lolz. fixing... @_@
Trials in Progress

Play: "Turnabout Suicide"
PROGRESS: Finished part 1! Currently reviewing since it was made a long time ago.

comments go here

"Gyakuten Rap" (short song timed to the game animation with evidence)
Progress: Complete


- KKL
User avatar
karlkablisk
Posts: 285
Joined: Mon May 11, 2009 7:52 am
Gender: Male
Spoken languages: English
Location: NYC CoCo Beef

Re: TURNABOUT SUICIDE (playtest phase)

Post by karlkablisk »

UPDATE

Length:
I'm making this as a new AA case, meaning its going to be just as long. When I finish the 1st court phase it will be only 1/2th done! wow! Currently I only did the 1st investigation and 1st testimony so its only a little more than 1/4th done though :(

Choose your murder weapon!
Its in full effect. I now have finished the 1st testimony in court and it holds up the game for Branching and multiple murder weapons! :) I see now how to implement it easily plus I know what story implications both will have.

CONSULTATION! feature created! (I will make a graphic for it. For now its a bear! live with it!)
Any playtesters let me know how your experience goes. Built in guide on how to use the CONSULTATION is there so let me know how it goes, if its interesting, smooth, understandable and if it adds Just that little bit of extra challenge.

I know theres a lot of stuff in the CONSULTATION area, but keep in mind the framework of it is for the ENTIRE court 1. meaning all the testimonies that will go one will be under that same consultation with just variations. So for the most part you will be able to access everything except for the specific things that come up for each testimony.

If you still don't know what it is. Its a mode that goes on DURING COURT where you call a "Time out" to the judge to consult with any of your helpers and most importantly your Client.

Wow its almost looking like real court! haha. Consultation plays out like 1 place in an investigation. So combine that knowledge you have with the testimony and you have a unique feature for an AA game to play with!

There is no psyche locks in AAO so I wanted to add a feature to balance out my game which will be full length. This is one answer I came up with. I have others but as of now I'm not decided if it will appear in this project.

How far can you get?:
When you see "To be Continued" is when you've progressed as far as you can. It'll then loop you back to testimony.

NOTES FOR PLAY TESTERS!:
- Play testers please let me know of any bugs, spelling etc. and use a spoiler tag if it contains a spoiler.

- Ignore Save point 2. Its still there till I remove it, it was something I was using to test the feature. The REAL first savepoint is savepoint 1 which is at the beginning of court 1. Its fully functional. So test it out after you've played through normally or if you have to take a break and close the browser. It should bring you right back where you need to be in court 1 and keep track of EVERYTHING :)

- I've seen some bugs in my 1st testimony but then they went away so just let me know if you see any especially around there since the coding gets its most complex there for me, so its easier for me to mess something up.

- Feel free to comment on anything else, compliments, complaints, confusion, weirdness, people out of char.
Trials in Progress

Play: "Turnabout Suicide"
PROGRESS: Finished part 1! Currently reviewing since it was made a long time ago.

comments go here

"Gyakuten Rap" (short song timed to the game animation with evidence)
Progress: Complete


- KKL
User avatar
karlkablisk
Posts: 285
Joined: Mon May 11, 2009 7:52 am
Gender: Male
Spoken languages: English
Location: NYC CoCo Beef

Re: TURNABOUT SUICIDE (playtest phase)

Post by karlkablisk »

Added some BGs and some custom icons, actually the game has about 5 custom evidence icons now :)

ImageImage

I want there to be at least a few new locations. So now I got that handled, and I have a few more BGs that I can use. I'm gonna need a new hospital room though @_@ donno where im gonna find that, hah.

I've resolved myself to make most of the sprites that I need, now that I've gone over the learning curve or using fireworks and how it relates to this program. They're going well so far. But I still need someone to help make me a nurse. Even if she only has 1 picture and one talking animation lol. I was thinking of putting just a nurse outfit onto the Hi-tech robot looking girl from AA. For now I'm just using a char small portrait of a nurse.
Trials in Progress

Play: "Turnabout Suicide"
PROGRESS: Finished part 1! Currently reviewing since it was made a long time ago.

comments go here

"Gyakuten Rap" (short song timed to the game animation with evidence)
Progress: Complete


- KKL
User avatar
Meph
Posts: 13439
Joined: Mon Nov 10, 2008 10:07 pm
Gender: Male
Spoken languages: English
Location: Probably Disneyland Paris... or the UK

Re: TURNABOUT SUICIDE (playtest phase)

Post by Meph »

Very nice backgrounds. Where did you get them?
User avatar
karlkablisk
Posts: 285
Joined: Mon May 11, 2009 7:52 am
Gender: Male
Spoken languages: English
Location: NYC CoCo Beef

Re: TURNABOUT SUICIDE (playtest phase)

Post by karlkablisk »

Just some screen grabs from another game. I think a lot of the styles match a AA kind of look so I have a bunch from it.

Theres I lot I have that I'm not gonna use so I'll keep an eye out for whatever is needed in the turnabout collab. :p
I'll post a few now that I think are relevant over there.
Trials in Progress

Play: "Turnabout Suicide"
PROGRESS: Finished part 1! Currently reviewing since it was made a long time ago.

comments go here

"Gyakuten Rap" (short song timed to the game animation with evidence)
Progress: Complete


- KKL
User avatar
karlkablisk
Posts: 285
Joined: Mon May 11, 2009 7:52 am
Gender: Male
Spoken languages: English
Location: NYC CoCo Beef

Re: Trial Showcase: TURNABOUT SUICIDE (playtest phase)

Post by karlkablisk »

Hey guys I just updated the suicide intro animation.

Please play it out doing both the GUN and the KNIFE variations. (not the bear lolz)

Let me know what you think of them and if they should be changed in any way.

Thanks,
Trials in Progress

Play: "Turnabout Suicide"
PROGRESS: Finished part 1! Currently reviewing since it was made a long time ago.

comments go here

"Gyakuten Rap" (short song timed to the game animation with evidence)
Progress: Complete


- KKL
User avatar
karlkablisk
Posts: 285
Joined: Mon May 11, 2009 7:52 am
Gender: Male
Spoken languages: English
Location: NYC CoCo Beef

Re: Trial Showcase: TURNABOUT SUICIDE (playtest phase)

Post by karlkablisk »

Hey guys I need a sound effect.

I can't seem to find the coffee sliding sound from T&T anywhere @_@ anyone have any ideas? I've been able to find nearly every sound concivable but still an't find even anything simmilar if not the same one.

Thanks.
Trials in Progress

Play: "Turnabout Suicide"
PROGRESS: Finished part 1! Currently reviewing since it was made a long time ago.

comments go here

"Gyakuten Rap" (short song timed to the game animation with evidence)
Progress: Complete


- KKL
User avatar
Bad Player
Posts: 7228
Joined: Wed May 20, 2009 10:53 pm
Gender: Male
Spoken languages: American
Location: Under a bridge

Re: Trial Showcase: TURNABOUT SUICIDE (playtest phase)

Post by Bad Player »

Did you check here? (I know all the sfx are in one file, but you can probably isolate them with audacity or something.)
User avatar
Meph
Posts: 13439
Joined: Mon Nov 10, 2008 10:07 pm
Gender: Male
Spoken languages: English
Location: Probably Disneyland Paris... or the UK

Re: Trial Showcase: TURNABOUT SUICIDE (playtest phase)

Post by Meph »

There's a better place. ;) Go to the audio page on court-records and scroll to the bottom of the page. ;)
User avatar
karlkablisk
Posts: 285
Joined: Mon May 11, 2009 7:52 am
Gender: Male
Spoken languages: English
Location: NYC CoCo Beef

Re: Trial Showcase: TURNABOUT SUICIDE (playtest phase)

Post by karlkablisk »

I looked at court records stuff. I went throgh all the sounds a few times, got some stuff I wanted but still no coffee slide :(
Trials in Progress

Play: "Turnabout Suicide"
PROGRESS: Finished part 1! Currently reviewing since it was made a long time ago.

comments go here

"Gyakuten Rap" (short song timed to the game animation with evidence)
Progress: Complete


- KKL
User avatar
Bad Player
Posts: 7228
Joined: Wed May 20, 2009 10:53 pm
Gender: Male
Spoken languages: American
Location: Under a bridge

Re: Trial Showcase: TURNABOUT SUICIDE (playtest phase)

Post by Bad Player »

It's in SE - Character in the link I gave.
User avatar
karlkablisk
Posts: 285
Joined: Mon May 11, 2009 7:52 am
Gender: Male
Spoken languages: English
Location: NYC CoCo Beef

Re: Trial Showcase: TURNABOUT SUICIDE (playtest phase)

Post by karlkablisk »

Thanks a lot bad player. That site was really cool. Court Records has Sound effects for the other games but skips over T&T for some reason :(

I found the sound effect in SE Character like you said :) Taking 1 sound out of it is no problem. I like Adobe Soundbooth, been using it a bit for some of my sound effects for the game.

Sounds a bit different than I remember but whatever, I guess that was it.
>_<

Update:

Working on Testimony 2 now starring SANTA CLAUSE lolz.
That would be a spoiler except that just by saying it serves to confuse people MORE so it actually works for me. haha.
Trials in Progress

Play: "Turnabout Suicide"
PROGRESS: Finished part 1! Currently reviewing since it was made a long time ago.

comments go here

"Gyakuten Rap" (short song timed to the game animation with evidence)
Progress: Complete


- KKL
User avatar
Hodou Okappa
Posts: 5087
Joined: Tue May 05, 2009 7:19 pm
Gender: Male
Spoken languages: English

Re: Trial Showcase: TURNABOUT SUICIDE (playtest phase)

Post by Hodou Okappa »

It's Larry somehow.
Also known as: okappa, houdou.
User avatar
karlkablisk
Posts: 285
Joined: Mon May 11, 2009 7:52 am
Gender: Male
Spoken languages: English
Location: NYC CoCo Beef

Re: Trial Showcase: TURNABOUT SUICIDE (playtest phase)

Post by karlkablisk »

non spolier> You didn't know Larry was Santa Clause? lolz
Trials in Progress

Play: "Turnabout Suicide"
PROGRESS: Finished part 1! Currently reviewing since it was made a long time ago.

comments go here

"Gyakuten Rap" (short song timed to the game animation with evidence)
Progress: Complete


- KKL
Post Reply