[I][CE] Hope Springs Hotel ○ [With New Dynah Sprites!]

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Gumpei
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Re: [I][CE] Hope Springs Hotel: ○ [Chapters 1 ~ 4 are BACK!]

Post by Gumpei »

Y'know Tap already showed off Dynah's sprite before HSH even came out? :P (and yes, it is that one)
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Re: [I][CE] Hope Springs Hotel: ○ [Chapters 1 ~ 4 are BACK!]

Post by Enthalpy »

The new graphics certainly look impressive.

Out of curiosity, how much progress had been made for the other chapters at this point?
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Re: [I][CE] Hope Springs Hotel: ○ [Chapters 1 ~ 4 are BACK!]

Post by Blizdi »

Gumpei wrote:Y'know Tap already showed off Dynah's sprite before HSH even came out? :P (and yes, it is that one)
Yes, It's just been a while, I stopped and will play they ALL in a row when 5 & 6 come out :)
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Re: [I][CE] Hope Springs Hotel: ○ [Chapters 1 ~ 4 are BACK!]

Post by SwagmaWampyr »

Enthalpy wrote:The new graphics certainly look impressive.

Out of curiosity, how much progress had been made for the other chapters at this point?

....^^

I plan tomorrow, but we all know how this goes... believe me, I feel extremely guilty about this no matter how much Tap tells me not to, so it'll crack sooner or later.
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Re: [I][CE] Hope Springs Hotel: ○ [Chapters 1 ~ 4 are BACK!]

Post by SwagmaWampyr »

Scripter's announcement:

As some of you know, my most recent project, Turnabout to Ashes, was created to prepare me to wrap up HSH. I'm glad to say that plan has succeeded. So why hasn't HSH rebooted yet? Believe me when out of the million times I said I'll get to resuming scripting, this time is when I know I can pull it off, but the thing is I've just got a bit too much on my plate right now with the upcoming holidays, a significant portion of my IF gift needing to be done over, and some other stuff. I've told you all I'll resume scripting on HSH a thousand times, but I've never told you that I'm CONFIDENT I can, and that's what I'm telling you now. I just need things to calm down a little before I can. The worst case scenario is after IF, but don't worry: This project WILL come back. Anything less than that would just be done by a quitter, and one thing that you should all know about me by now is that I am not a quitter. This fangame thing has been fighting me for years and years: Through all my failed projects over the years, I never got anywhere, but I never gave up, either.

And I don't intend to start now.
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Re: [I][CE] Hope Springs Hotel ○ [With New Dynah Sprites!]

Post by Tap »

~~ UPDATE ~~
I'm pleased to announce that the lovely sprites made by Aeridis for James Masterson and Dynah Frost have been implemented into Chapters 1 through to 4. Now you can enjoy the new gameplay experience with their actual designs. Similarly, the boxart which was shown off a couple of months ago has been re-sized and added into the first post with a snazzy logo.

While Hope Springs is on the scripting backburner for the foreseeable future due to Turnabout Memoirs and Turnabout to Ashes, the case will be finished. :)
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Re: [I][CE] Hope Springs Hotel ○ [With New Dynah Sprites!]

Post by SwagmaWampyr »

I wouldn't say on the backburner. I just need to go into Super Saiyan scripting mode again, which I haven't for a while. Got a lot of stuff to take care of tomorrow but after that I'm good so... we'll see what happens.
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Re: [I][CE] Hope Springs Hotel ○ [With New Dynah Sprites!]

Post by mAc Chaos »

All right. Time to get this show on the road.
Spoiler : ROLLING UPDATES :
So far the opening reminds me of Umineko.

Hmm, Phoenix. Already drunk and lashing out. He feels more like his Cascade Theater self so far. I like how it takes place after Gant though.

The title of the case reminds me of Hotel Dusk... and now we're at the hotel...

James Masterson. Where have I heard that before...............

I see this case suffers from "endless thought bubble syndrome." :p

So Masterson hates detectives. Uhuh.

aw SNAP, 999 sprites. A+++++

Merryweather ~> storm. There must be a connection!!!!!

> run into kid
> on stairs

I see what you did there.

So she's Vincent's daughter.

"I know! I'll pick the lock with my attorney's badge!"

Hmm, just noticed. No profiles showing up yet.

You guys overlooked something with the first phone puzzle. I didn't write down the info beforehand because I wanted to just see what the puzzle was and figured I could go back and do it again later. But it forces me back into it immediately without telling me what the necessary info was. STUCK

OK, got through it via source code. Jamming doors and maids...

lol wut. I randomly input A on a complete guess on the second puzzle and got it. I'm too good.

Oooh, Will Powers.

Powers drops screwdriver ~> evidence info: "new element"

> VINCENT Eisenhower

"end quote"

https://www.youtube.com/watch?v=umDr0mPuyQc

When Masterson comes back to his office, it's the deKiller sprite.

Ah yes, another Hotel Dusk recap. And that's the end of Part 1. Does it carry over any variables to Part 2?
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Re: [I][CE] Hope Springs Hotel ○ [With New Dynah Sprites!]

Post by Tap »

mAc Chaos wrote:All right. Time to get this show on the road.
Replies are in red~!
Spoiler : ROLLING UPDATES :
So far the opening reminds me of Umineko.
Yeah, this case was developed at the height of the Umineko-influence on the forums. One of these days, I'm going to completely overhaul that opening...

Hmm, Phoenix. Already drunk and lashing out. He feels more like his Cascade Theater self so far. I like how it takes place after Gant though.
So Cascade Theatre copied our characterisation of Phoenix, hmm? Well, well, well... Looks like I have some more evidence to put in Dude's file. :wink:

The title of the case reminds me of Hotel Dusk... and now we're at the hotel...
It's a Hotel Dusk-inspired case.

James Masterson. Where have I heard that before...............
It's two references: 'James' from the butler in Virtual Turnabout, and 'Masterson' from 'Philip Masterson' in Turnabout Tomorrow.

I see this case suffers from "endless thought bubble syndrome." :p
Is that bad...? Not sure what 'endless thought bubble syndrome' is...

So Masterson hates detectives. Uhuh.
Oh, he has good reason to hate them.

aw SNAP, 999 sprites. A+++++
Why, thank you!

Merryweather ~> storm. There must be a connection!!!!!
Clearly. Beowulf Merryweather is actually a pegasus pony.

> run into kid
> on stairs
Yes.

I see what you did there.
Oh hai.

So she's Vincent's daughter.
What gives you that impression?

"I know! I'll pick the lock with my attorney's badge!"
The key to the door is actually the attorney's badge! Really!

Hmm, just noticed. No profiles showing up yet.
A stylistic device we chose to take, and one that 'At Dawn's Break' chose to follow as well. *more evidence*

You guys overlooked something with the first phone puzzle. I didn't write down the info beforehand because I wanted to just see what the puzzle was and figured I could go back and do it again later. But it forces me back into it immediately without telling me what the necessary info was. STUCK
I thought I fixed that... Guess I didn't. Sorry. ^^'

OK, got through it via source code. Jamming doors and maids...
Totally an original idea.

lol wut. I randomly input A on a complete guess on the second puzzle and got it. I'm too good.
Yes, you are.

Oooh, Will Powers.
WP!

Powers drops screwdriver ~> evidence info: "new element"
It is a new element! It's a screwdriver! Completely new to Wright. He's never held one before.

> VINCENT Eisenhower
Where are you going with this...?

"end quote"
...

https://www.youtube.com/watch?v=umDr0mPuyQc
Brilliant reaction.

When Masterson comes back to his office, it's the deKiller sprite.
I knew there was one that slipped by...

Ah yes, another Hotel Dusk recap. And that's the end of Part 1. Does it carry over any variables to Part 2?
No, it doesn't. You can continue with Part 2 without any issues.
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Re: [I][CE] Hope Springs Hotel ○ [With New Dynah Sprites!]

Post by mAc Chaos »

> endless thought bubble syndrome

A lot of trials have the tendency to have the MC ramble on and on and on and on to himself while thinking, in the middle of conversations and other times, to the point where it takes me out of the scene. Usually they are spelling out details that could be conveyed better than just having him recite a laundry list of facts. It always feels like the author is trying to justify something by having Phoenix make an excuse for it rather than feeling natural.

For instance, the part where his phone doesn't get reception and he wants to call Maya. He could have just said, "My phone isn't working. I'll use the one here." Done. Instead it's like 10 lines about how he needs to use that phone.

And I like the Umineko theme. I never played the game or watched the anime, but I have been reading the manga that has been released at Barnes and Nobles. Not sure if this is just similar in nature or directly tying into the Umineko story though.

I did notice the Masterson reference. I wonder how much of that other trial's story is canon to this.

Anyway, so far all of the different little animation touches come together to make the experience feel seamless. Like the door opening one.
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Re: [I][CE] Hope Springs Hotel ○ [With New Dynah Sprites!]

Post by SwagmaWampyr »

That's just my writing style: I'm excessively wordy. It's a technique I picked up from DWaM.
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Re: [I][CE] Hope Springs Hotel ○ [With New Dynah Sprites!]

Post by mAc Chaos »

DWa...
DWaM...?

So... Everything was leading to this.
Of course... Right...

DWaM... DWaM...

DwwwwwwwwwwwaaaaaaaaaMMMMMMMmmmmmMMMMMMM
MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM
MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM
MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM
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Re: [I][CE] Hope Springs Hotel ○ [With New Dynah Sprites!]

Post by mAc Chaos »

OK, playing Part 2.

The script plays out way better when it's a conversation. That long windedness I noted is only apparent during monologues. But then I guess I did call it a "thought bubble" syndrome.

I actually remember mentioning something about your writing style in a previous case, a long time ago. :P Anyway, my point is it's actually fine outside of that particular instance.

Also the phone call graphics still use deKiller.

Wow I'm lucky. I did what I thought was the puzzle for the lock picking one, then thought I had gotten it wrong and picked a random one just to start over... but it worked. I bet the next time I spill something on the keyboard it will solve a puzzle.
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Re: [I][CE] Hope Springs Hotel ○ [With New Dynah Sprites!]

Post by SwagmaWampyr »

I actually don't recall you ever commenting on my style itself, maybe I'm wrong. My style's evolved a lot since then anyway, partially because of DWaM.

Aaaannyway, lockpick tells me you're on Chapter 3, so you're almost at "that" scene.

...You'll see. Eventually. And you'll either hate it or love it, there's not really an in between here.
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Re: [I][CE] Hope Springs Hotel ○ [With New Dynah Sprites!]

Post by mAc Chaos »

What I hate is having to unlock this door every time.

EDIT: Ah, you were right. I was telling it to DWaM.

Just finished Part 4.
Spoiler : THAT :
That was definitely OOC of Phoenix.

If he was like that he never would have exposed Godot. The real Phoenix would have pursued things to the very end. And he wouldn't have tried to attack a cop... he'd try to defend her in court instead. Especially someone that he barely gets along with and just met. He didn't even do that for Maya.

Still was entertaining though. I am guessing Frost will be the killer.

Wait...

The Husband = Vincent
The Victim = Scarlet
The King = Masterson?
The Detective = Frost
And there was a 5th one...

So if we assume it was none of them then it has to be one of the leftovers... unless they kill themselves after killing the other 4. Are there even that many more characters. Spark and Powers are both out since they're canon. Oh, there's that snobby student guy and the general.
Last edited by Tap on Mon Feb 03, 2014 12:11 pm, edited 1 time in total.
Reason: Merged double post
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