[T] Secrets of a Turnabout ○

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[T] Secrets of a Turnabout ○ 

Postby Meph » Wed Jul 28, 2010 12:40 pm

Secrets of a Turnabout
Law and order ends today


Synopsis
The courthouse has been shaken by an almighty crime. A man who represents the very soul of the law has ironically been killed by a lawbreaker. How could someone die right in front of a courthouse; a place where the law itself dwells?

Apollo Justice will have to defend Nathan Harley. It's obvious that Nathan did it. Even Mr Payne believes that this looks to be the easiest case he's ever prosecuted! However, even with the the toughest evidence against Nathan, Apollo knows the truth.

There is far more to this case than meets the eye. Apollo holds in his heart the most darkest of secrets; one that he can't tell anyone, because if he does...!

Features
  • I've tried to make the story very dramatic and emotional.
  • You can play as Apollo Justice.

Chapters
Trial Former - 1 (Click here to play)
Nathan Harley has been accused of a most horrific murder, but that's not what worries Apollo...

Trial Former - 2 (Click here to play)
Is there anything Apollo can do to rescue the situation?

Trial Latter - 1 (Click here to play)
There is nothing but fire at the end of the metaphorical tunnel that Apollo is travelling through. Can he escape?

Trial Latter - 2 (In progress)
How can Apollo possibly escape from his situation? Determination alone will not get him far...

Walkthrough
Spoiler : Trial Former - 1 :
Press: "The defendant can also be seen standing behind one of the lamps at the courthouse."
Press: "The victim wouldn't have been able to see the defendant, because the lamp is very wide."
Choose: Raise an objection

Present: Camera Footage 1
Point to: The victim's face
Select: Raise an objection
Present: Autopsy Report or Crime Scene Photo 2
Select: The gun
Select: No

Present: Sunglasses at "There's not really anything interesting in it. It only states the obvious: that the victim is dead."

Spoiler : Trial Former - 2 :
Press: "I took a closer look, and the other man seemed to have a gun in his hand."
Select: "The way it was held"
Present: Gun at "The gun looked like it belonged to the other man."

Select: "Present the gun"
Present: Crime Scene Photo 1
Point to: The courthouse roof
Select: "I have no evidence"
Select: "The murder weapon"
Select: "Ballistic markings test"

Spoiler : Trial Latter - 1 :
Coming soon

Spoiler : Trial Latter - 2 :
Coming soon


Acknowledgements
  • gotMLK - For making me some brilliant sprites!
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Re: Trial: Secrets of a Turnabout 

Postby Tap » Wed Jul 28, 2010 1:31 pm

Well, this was very interesting, Meph. I enjoyed the trial despite it being a bit confusing. I don't really have any negative things to point out except that I don't remember where but when you presented wrong evidence, the Judge's sprite was floating above the Defence's bench.

Spoiler : Notes :
You said that you tried to make the story emotional however I found that it was quite... weak. Sorry but it only really picked up right at the end. You play through the entire trial unaware of who this mystery person is and why Apollo seems to be so scared but right at the end, you discover the reason why. I think there needs to be more foreshadowing at the beginning in the lobby - perhaps with a letter from this "person"? The case also feels a bit like a 2-4 rip off however I think the next part will be more original. :)


One last thing - the Judge in the photos taken by the CCTV Camera should have a blonde beard since the victim does have blonde hair. ;)

Keep up with the good work!
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Re: Trial: Secrets of a Turnabout 

Postby Singapore123 » Wed Jul 28, 2010 1:57 pm

I just played and saw the autopsy report and it is 10:00A.M. Is it like that?

Nice 3D Image.

(Can you write a walk though?)
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Re: Trial: Secrets of a Turnabout 

Postby Meph » Wed Jul 28, 2010 2:24 pm

I'm glad you both liked it. :)

Tap wrote:I don't remember where but when you presented wrong evidence, the Judge's sprite was floating above the Defence's bench.

Do you remember what the judge said when that happened? :)

Singapore123 wrote:(Can you write a walk though?)

Sorry. I won't. If you get stuck, you can ask me questions in spoiler tags (but keep in mind that I'm going on holiday soon). :)
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Re: Trial: Secrets of a Turnabout 

Postby Singapore123 » Wed Jul 28, 2010 2:28 pm

In 3 or 4 days, depending where you are.
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Re: Trial: Secrets of a Turnabout 

Postby Hodou Okappa » Wed Jul 28, 2010 9:41 pm

"I have called the witness to testify about about the evidence..."

Oops. :P

Well the first thing I noticed is the new Save/Health bar on the top. Awesomesauce. Also trial parts seem to link properly now.

This is pretty good. I like how it still isn't really obvious who he's covering for. The plot is intriguing. Ah... It's far too easy though.
Spoiler : :
I mean, OBVIOUSLY the judge isn't wearing sunglasses. :P


Spoiler : :
My biggest disappointment is that you've outright told us that the next person on the stand is going to be the one holding Thalassa hostage. It takes away a lot of the mystery, though it is a good hook for Part 2, I suppose.


I adore your crime photo btw. Clever use of the AAI sprites. I like how the only AAI talking sprite you used was the only one who looks at the camera, too.

Spoiler : :
Hey, when you have to prove that the judge saw Nathan quite a time before he was shot, shouldn't the Autopsy Report work too? It would have been impossible for Nathan to shoot the top of the judge's head while the judge was at the top of the stairs.
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Re: Trial: Secrets of a Turnabout 

Postby Admiral Canuck » Wed Jul 28, 2010 9:49 pm

Very good prologue, I must say! Reminds me of Turnabout Succession.

I haven't gotten a chance to play all the way through Trial Former yet, but I will once I take a break from my own project.

I'm difficult to find on the forums these days, but if you do see me, I should be easy enough to talk to.

Featured Trial:
Turnabout Escort: Trial Former - Trial Medial - Trial Latter

Comedy Trial:
The Worst Turnabout
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Re: Trial: Secrets of a Turnabout 

Postby Meph » Wed Jul 28, 2010 10:15 pm

okappa wrote:"I have called the witness to testify about about the evidence..."

Oops. :P

Oops indeed. :P Fixed.

okappa wrote:Awesomesauce.

I'd like to try some of that!

okappa wrote:This is pretty good. I like how it still isn't really obvious who he's covering for.

Yes, but it doesn't play with the player's emotions as much as I want it to.

okappa wrote:
Spoiler : :
My biggest disappointment is that you've outright told us that the next person on the stand is going to be the one holding Thalassa hostage. It takes away a lot of the mystery, though it is a good hook for Part 2, I suppose.

Spoiler : :
Is there any way I can improve that? Should that be told at the start of part 2 (still via the phone call), rather than the end of part 1?


okappa wrote:
Spoiler : :
Hey, when you have to prove that the judge saw Nathan quite a time before he was shot, shouldn't the Autopsy Report work too? It would have been impossible for Nathan to shoot the top of the judge's head while the judge was at the top of the stairs.

Fixed. :)
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Re: Trial: Secrets of a Turnabout 

Postby Wackyman » Wed Jul 28, 2010 10:55 pm

This is an interesting trial. Can't wait for Trial Latter. :)
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Re: Trial: Secrets of a Turnabout 

Postby henke37 » Wed Jul 28, 2010 11:28 pm

Maybe you shouldn't number the photos from the camera. It kinda makes it obvious that there will be more than one.
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Re: Trial: Secrets of a Turnabout 

Postby Broocevelt » Wed Jul 28, 2010 11:33 pm

Agree with that. Or at least don't number the 1st one.
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Re: Trial: Secrets of a Turnabout 

Postby Meph » Wed Jul 28, 2010 11:43 pm

henke37 wrote:Maybe you shouldn't number the photos from the camera. It kinda makes it obvious that there will be more than one.

That's how they do it in the real AA games, but if you want me to, I will. ;)
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Re: Trial: Secrets of a Turnabout 

Postby Hodou Okappa » Thu Jul 29, 2010 1:43 am

Meph wrote:
okappa wrote:
Spoiler : :
My biggest disappointment is that you've outright told us that the next person on the stand is going to be the one holding Thalassa hostage. It takes away a lot of the mystery, though it is a good hook for Part 2, I suppose.

Spoiler : :
Is there any way I can improve that? Should that be told at the start of part 2 (still via the phone call), rather than the end of part 1?


Being the magnificent b****** I am, I would have kept all mentions of it to the minimum and not revealed it even until the very end, long AFTER they had testified. But that could get very confusing. If you're going to keep the reveal, I'd just leave it where it is then since it's a good cliffhanger.
Last edited by Meph on Thu Jul 29, 2010 12:08 pm, edited 1 time in total.
Reason: Removed a swear word.
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Re: Trial: Secrets of a Turnabout 

Postby JDavidC » Thu Jul 29, 2010 7:09 am

In one frame, Payne says conjure instead of conjecture.
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Re: Trial: Secrets of a Turnabout 

Postby Singapore123 » Thu Jul 29, 2010 11:24 am

JDavidC wrote:In one frame, Payne says conjure instead of conjecture.


Ahh! I wanted to say that!
(I like the update Unas made.)
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