FenrirDarkWolf's Sprites (Updated Nov 1, 2020)
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- FenrirDarkWolf
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Re: Diego's Sprites
They don't, I don't see how, those two colors were the same colors from his face.
AKABuddyFaithAKADiego
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- Dypo deLina
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Re: Diego's Sprites
The side on the back side of the hand should be the same color as the lightest shade on his face, if that helps.
チラセ・マギタ
~Married to Evolina deLuna~ <3
~Loving father to ZetaAzuel~
Proud creator of Cynder Janice, Rex Gladiorum, and Raimpius in Endless Time.
~Loving father to ZetaAzuel~
Proud creator of Cynder Janice, Rex Gladiorum, and Raimpius in Endless Time.
- FenrirDarkWolf
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Re: Diego's Sprites
Fixed:
AKABuddyFaithAKADiego
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- Dypo deLina
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Re: Diego's Sprites
That looks a lot better already.
チラセ・マギタ
~Married to Evolina deLuna~ <3
~Loving father to ZetaAzuel~
Proud creator of Cynder Janice, Rex Gladiorum, and Raimpius in Endless Time.
~Loving father to ZetaAzuel~
Proud creator of Cynder Janice, Rex Gladiorum, and Raimpius in Endless Time.
- Hikari Yamija
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Re: Diego's Sprites
Oh~, with that pose Phoenix looks more... "professional". Anyway, you did pretty well... but I think maybe you should to improve his talking because he seems to be spelling. If you use some "closing eyes/talking" sprites with the correct time interval (I prefer if this isn't constant) you'll get a better result. I''l explain it (I used your sprites, but I can use one of mine if you don't agree with it):
We will use the interval 0,18s to change his mouth (you can use other time interval too if you want it), then after some frames he will closes his eyes... In this moment we must to synchronize the eyes moves with mouth moves (In this case, just use the half time interval to his middle and close mouth [0,09+0,09=0,18s]) and repeat this how many times you want (changing his mouth when he start his eyes are closing, if you decide repeat the proccess)
Graph would be:
I hope I have been helpful...
We will use the interval 0,18s to change his mouth (you can use other time interval too if you want it), then after some frames he will closes his eyes... In this moment we must to synchronize the eyes moves with mouth moves (In this case, just use the half time interval to his middle and close mouth [0,09+0,09=0,18s]) and repeat this how many times you want (changing his mouth when he start his eyes are closing, if you decide repeat the proccess)
Graph would be:
Spoiler : Explanation :
"Sientete orgulloso de tus logros... y aun mas de tus derrotas pues no es mejor el que no ha perdido sino aquel que ha sabido de sus derrotas salir victorioso"
- FenrirDarkWolf
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Re: Diego's Sprites
Wow, that's much better than my animation, can I use it, because I'm actually using this sprite in my fancase.Hikari Yamija wrote:Oh~, with that pose Phoenix looks more... "professional". Anyway, you did pretty well... but I think maybe you should to improve his talking because he seems to be spelling. If you use some "closing eyes/talking" sprites with the correct time interval (I prefer if this isn't constant) you'll get a better result. I''l explain it (I used your sprites, but I can use one of mine if you don't agree with it):
We will use the interval 0,18s to change his mouth (you can use other time interval too if you want it), then after some frames he will closes his eyes... In this moment we must to synchronize the eyes moves with mouth moves (In this case, just use the half time interval to his middle and close mouth [0,09+0,09=0,18s]) and repeat this how many times you want (changing his mouth when he start his eyes are closing, if you decide repeat the proccess)
Graph would be:I hope I have been helpful...Spoiler : Explanation :
AKABuddyFaithAKADiego
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- Hikari Yamija
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Re: Diego's Sprites
I haven't problem with that... Whenever you try then with others sprites.
"Sientete orgulloso de tus logros... y aun mas de tus derrotas pues no es mejor el que no ha perdido sino aquel que ha sabido de sus derrotas salir victorioso"
- FenrirDarkWolf
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Re: Diego's Sprites
UPDATE:New OC/Made from scratch, thus why it sucks.
AKABuddyFaithAKADiego
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- LunchPolice
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Re: Diego's Sprites
That's a good first try.
This is my advice for now.
1. Up the contrast. A lot.
2. Make the lines cleaner and less jageddy if you know what I mean.
3. I don't know how to explain this, but in AA sprites, you'll find that often the main shading will often
only have about two shades, and an inbetween shade that only like a pixel wide and goes along the
edge of the darker shade to make it blend. Uh, do this thing.
4. Make the chin less pointy.
This is my advice for now.
1. Up the contrast. A lot.
2. Make the lines cleaner and less jageddy if you know what I mean.
3. I don't know how to explain this, but in AA sprites, you'll find that often the main shading will often
only have about two shades, and an inbetween shade that only like a pixel wide and goes along the
edge of the darker shade to make it blend. Uh, do this thing.
4. Make the chin less pointy.
I make stuff sometimes
trophy x 5
MIND-FREAK
trophy x 5
MIND-FREAK
- FenrirDarkWolf
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Re: Diego's Sprites
Uhh, I think I tried fix it.LunchPolice wrote:That's a good first try.
This is my advice for now.
1. Up the contrast. A lot.
2. Make the lines cleaner and less jageddy if you know what I mean.
3. I don't know how to explain this, but in AA sprites, you'll find that often the main shading will often
only have about two shades, and an inbetween shade that only like a pixel wide and goes along the
edge of the darker shade to make it blend. Uh, do this thing.
4. Make the chin less pointy.
EDIT:Mugshot.
EDIT 2:Animations, yep I'm sticking with this.
AKABuddyFaithAKADiego
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- Singidava
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Re: Diego's Sprites
Yay! An OC from scratch! Do more~
Just remember that usually AA sprites are cut only a little lower than waist so legs shouldn't be visible.
Just remember that usually AA sprites are cut only a little lower than waist so legs shouldn't be visible.
- FenrirDarkWolf
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Re: Diego's Sprites
Well, in my world, she's quite tall, the dress in a little short, and thanks!Singidava wrote:Yay! An OC from scratch! Do more~
Just remember that usually AA sprites are cut only a little lower than waist so legs shouldn't be visible.
EDIT:UPDATE!:Mad:
AKABuddyFaithAKADiego
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- Hikari Yamija
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Re: Diego's Sprites
Great job, I can see your "talking animation" has improved, it's more "natural" than before... but try to use the "close-mouth" in her talking too... and maybe she gets more aesthetic:
->->->-> and again... (It's the same protocol than AA original sprites)
Well... you have my support (although... I don't usually come here, the English section... but anyway, implies the same)
->->->-> and again... (It's the same protocol than AA original sprites)
Well... you have my support (although... I don't usually come here, the English section... but anyway, implies the same)
"Sientete orgulloso de tus logros... y aun mas de tus derrotas pues no es mejor el que no ha perdido sino aquel que ha sabido de sus derrotas salir victorioso"
Re: Diego's Sprites
You should come here more often, you seem like an awesome person!
- Hikari Yamija
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Re: Diego's Sprites
I don't really like my english... so I prefer not to do it...Trybien wrote:You should come here more often, you seem like an awesome person!
"Sientete orgulloso de tus logros... y aun mas de tus derrotas pues no es mejor el que no ha perdido sino aquel que ha sabido de sus derrotas salir victorioso"