Thanks for playing!DWaM wrote: ↑Sat Apr 29, 2023 7:13 pm Played through Wild World. Was pretty neat!
Spoiler : Wild World :Judging by some of the judges' comments for the other entries, it would seem "meta" was a common component between a lot of the entries. I'll admit Part 1 was more engaging for me -- there was kind of an unspoken understanding that wherever this is going would have to be otherworldly, but seeing the characters react to those situations was ultimately more interesting to me than seeing the curtain fall. But so it goes -- there's not really an easy way to transition to the revelation, especially since the pacing and structure is so tight that there's nowhere else to go.
The main issue I had with Part 2 was that I'm not sure I fully understood the mechanics or even what my actions were achieving.
For example, on most scenes we were "fixing" the timeline by recreating what happened -- but in the case of the "Discovering the body scene" we flat-out made the body disappear and changed the result of the scene.
Similarly, I'm not entirely sure I understood how the two timelines thing works? My initial assumption throughout most of Part 2 that someone was fiddling around in the editor as an explanation for the impossible events -- but with more than one loop being thrown on top of it, I'm not sure I quite got it, even with the diagram...
Spoiler : :
RE the editor, without spoiling (or I guess without having flat-out said you were changing reality to solve the case), you fix a 'mistake' spotted being the body was enabled in the editor before it was meant to be revealed. This will change how part 3 plays out. I hope this makes more sense once the final part is made. I want to stick to my guns with this and continue to make it how I envisioned.
Hearing both you and GD like the part 1 stuff warmed my heart because in my past works, that sort of thing is usually overlooked/not really liked, so I kinda pushed it on the gimmick this time LOL
Hearing both you and GD like the part 1 stuff warmed my heart because in my past works, that sort of thing is usually overlooked/not really liked, so I kinda pushed it on the gimmick this time LOL