[T][CE] Spiteful Lovers in a Perfect World ●

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CodingAnt
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[T][CE] Spiteful Lovers in a Perfect World ●

Post by CodingAnt »

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Made by CodingAnt and ikuzonos. Winner of "The Soil Is Pink" case competition.
Spoonmaster12 wrote:I was also half-expecting Monokuma to show up, but I was sad when he didn't.
risefromtheashes wrote:It's like watching a clown kill somebody with clown music playing, and then [...] they just continue their f***ing circus act.
Click to play!
Walkthrough

Spoiler : Synopsis :
How would you live in a world without suffering?

Five hundred years ago, a chemist by the name of Dr. Igor Thales invented the immortality serum, which, taken centennially, prevents aging entirely. This has ushered in a seemingly utopic era where almost no one dies except by choice... Almost. Unfortunately, a murder occurs at the local hospital as defence attorney Sofie Lang is visiting. Nudged into it by the woman she's pining after, she decides to investigate... and along the way, uncovers dark truths about the hospital, the immortality serum, and what it means to die in a deathless age.

The logic line deduction system from Sidelined Futures makes a return in this case. When evidence alone won't cut it, find connections, contradictions, and causal relationships between your seemingly disconnected memories of the case to help solve the mystery.
Spoiler : Screenshots :
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Spoiler : Credits (contains spoilers) :
Playtested by Blackrune, MegaEdgeworth3, and TimeAxis

Sofie Lang sprites by SuperAj3
Palla Whedon sprites by FenrirDarkWolf
Igor Thales mugshot by June-pie
Ophelia Payne sprites by Hesseldahl
Brighton Whedon sprites by Silver Glas
Ollie Anderson sprites by mercurialSK and risefromtheashes
Beck Ankole sprites by June-pie and Acid Rain
Sadie Factora sprites by callieG
Judge sprites by gotMLK7

Backgrounds from Danganronpa: Trigger Happy Havoc, PLvPW:AA, and various free background packs
Various sound effects from Deltarune
Thought Route graphics by TheDoctor
Confetti popup by FenrirDarkWolf
Spoiler : Music sources (contains spoilers) :
Intro theme is Eclipse from Final Fantasy XIII-2
Title screen/Sofie's theme is H'aanit the Hunter from Octopath Traveler
Palla's theme is Cyrus the Scholar from Octopath Traveler
Investigation (Opening) is Woven by Fate from Fire Emblem: Three Houses
Investigation (Core) is Resolution from Hotel Dusk: Room 215
Peaceful People is Flipside from Super Paper Mario
Ominous theme is Chapter 3 Main BGM from Corpse Party
Hotline of Fate is Illegality of Fate from AA5
Detention Centre is Infiltration from Metal Gear Solid 2: Sons of Liberty
Defendant Lobby is Exposed Plot from Tales of Vesperia
Court Begins is Primarch Dysley from Final Fantasy XIII
Logic and Trick is Null Moon from Silent Hill 2
Cross-Examination (Moderato) is Home Menu/Castle from Fire Emblem Heroes
Cross-Examination (Allegro) is Gear Up For... from Super Smash Bros. Ultimate
Objection! is Knock You Down! from the Live-A-Live remake
Suspense is Top5 from Buried Stars
Suspense (Variation) is Top5 -Competition- from Buried Stars
Factora's theme is Nucleus from Remember11
Trial Middle is The Warpath Home from Final Fantasy XIII
Telling the Truth is Battle A1 from Shin Megami Tensei IV
Logic Line Deduction (Moderato) is Labyrinthine from Final Fantasy XV
Logic Line Deduction (Allegro) is Impending Peril from Final Fantasy XV
Disorder in the Court is The Gentleman's Theme from Professor Layton and the Miracle Mask
Reminiscence is Secrets from Hotel Dusk: Room 215
Thought Route theme is... Thought Route ~ Resonance of the Synapses from AA5 :wellington:
Omen is For Master from Octopath Traveler
Pursuit is Decisive Battle 2 from Octopath Traveler
Court Ends is Destiny, Help Us from Fire Emblem Fates
Victory theme is If Ever from Buried Stars
50 Years Later is Lightning's Theme ~Lone Light~ from Lighting Returns: Final Fantasy XIII
Credits theme is Chaining β from Remember11
Last edited by CodingAnt on Sun Sep 08, 2024 5:05 am, edited 1 time in total.
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TimeAxis
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Re: [T][CE] Spiteful Lovers in a Perfect World ●

Post by TimeAxis »

I would recommend this case. It's good, and I think people here will like it.
Spoiler : :
The premise was very neat. The logic lines were very cool and well implemented and case logic was generally good too. My only issues with it were some parts of the mystery seeming like they were thought of separately from the motive (which is always something that can happen with more complicated mysteries). For example, if the killer was actually trying to save Brighton and had no reason to kill the victim, then there was no reason for them to go through the vents and make sure that the victim received the death serum. They could have simply disposed of the death serum so nobody got it, after Brighton's was switched with the Immortality serum. (At which point, presumably the nurse would have to go get a new Immortality serum).

But in the grand scheme of things, that was a pretty small issue and overall the mystery was quite intuitive and fun to solve.
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MegaEdgeworth3
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Re: [T][CE] Spiteful Lovers in a Perfect World ●

Post by MegaEdgeworth3 »

Play this case.... its so good
I have returned the pants I've bought from Old Navy. My life has been fulfilled and my retirement is nigh.
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ikuzonos
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Re: [T][CE] Spiteful Lovers in a Perfect World ●

Post by ikuzonos »

I helped work on this case :) Play it for an [adjective] time!
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Spoonmaster12
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Re: [T][CE] Spiteful Lovers in a Perfect World ●

Post by Spoonmaster12 »

I can confirm that this is indeed is a very cool case that people should play right now. I was also surprised by how far the logic lines mechanic has come since its initial implementation.
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risefromtheashes
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Re: [T][CE] Spiteful Lovers in a Perfect World ●

Post by risefromtheashes »

Highly highly recommend this one. Very good case, it made us cry.
The Mindcastle System
(Don't know what a system is? Play 6-4, and take a look here.)
----------
OUR CASES:
- Fugitive from Justice (winner of the Don't Be a Hero case comp)
- May Your Memory Be a Blessing
- A Little Piece of Healing
- Athena Cykes ~ Locks on the Heart (synopsis)
- The Killer Turnabout (~50% complete!)

----------
OUR CASE COMPS:
- Show, Don't Tell! (co-hosts: glo-shroom, clcman)
- The Soil Is Pink (primary host: Spoonmaster12)
- Looking Back (primary host: Super legenda)

----------
Check out our music & art thread here!
papaouté
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Re: [T][CE] Spiteful Lovers in a Perfect World ●

Post by papaouté »

risefromtheashes wrote: Sat Jul 13, 2024 5:24 am Highly highly recommend this one. Very good case, it made us cry.
I agree with you this case is very good
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CodingAnt
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Re: [T][CE] Spiteful Lovers in a Perfect World ●

Post by CodingAnt »

Not a softlock--by the looks of it, there's just something you forgot to examine. If you're curious, that's:
Spoiler : :
the vent in Mr. Whedon's room. Examining it and returning to the library afterwards will progress the story.
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DeathByAutoscroll
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Re: [T][CE] Spiteful Lovers in a Perfect World ●

Post by DeathByAutoscroll »

Solid Language included around Punctual Writing, Some Logic incites a Persued Walkthrough, So Lovingly incised are Presented Wares. Suddenly, Look! It's a Personalised Witness! Sofie Lang involving a Palla Whedon Shall Lend itself around Pleasant Witnessing.
Thrower of bricks.
Things I have made or have directly helped make, in chronological order:
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risefromtheashes
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Re: [T][CE] Spiteful Lovers in a Perfect World ●

Post by risefromtheashes »

DeathByAutoscroll wrote: Sun Jul 14, 2024 2:08 pm Solid Language included around Punctual Writing, Some Logic incites a Persued Walkthrough, So Lovingly incised are Presented Wares. Suddenly, Look! It's a Personalised Witness! Sofie Lang involving a Palla Whedon Shall Lend itself around Pleasant Witnessing.
The thread peaked here. We can all go home now.
The Mindcastle System
(Don't know what a system is? Play 6-4, and take a look here.)
----------
OUR CASES:
- Fugitive from Justice (winner of the Don't Be a Hero case comp)
- May Your Memory Be a Blessing
- A Little Piece of Healing
- Athena Cykes ~ Locks on the Heart (synopsis)
- The Killer Turnabout (~50% complete!)

----------
OUR CASE COMPS:
- Show, Don't Tell! (co-hosts: glo-shroom, clcman)
- The Soil Is Pink (primary host: Spoonmaster12)
- Looking Back (primary host: Super legenda)

----------
Check out our music & art thread here!
Msipp26
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Re: [T][CE] Spiteful Lovers in a Perfect World ●

Post by Msipp26 »

I liked it, i wouldn't call the world dystopian, though, sounds like the most utopian world in existance to me, but i think that says more about myself than it does the case.
:dekiller:
just a guy with a lot of ideas but who isn't very good at executing them.

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comment "Danganronpa chapter 3" on any trial with more than one murder

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CodingAnt
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Re: [T][CE] Spiteful Lovers in a Perfect World ●

Post by CodingAnt »

Msipp26 wrote: Sat Aug 10, 2024 4:21 am I liked it, i wouldn't call the world dystopian, though, sounds like the most utopian world in existance to me, but i think that says more about myself than it does the case.
Spoiler : :
That's kind of the idea, actually. My original concept for this case was to make a world that was nearly flawless to almost everyone, but with the kinds of extremely flawed characters who would still be dissatisfied with it to contrast. Hence, "Spiteful Lovers in a Perfect World."

Whether this world is utopian or dystopian is up to interpretation, so if you thought the world was indeed perfect--that's good! It shows we were able to portray this universe with some level of nuance. And I'm glad you liked the case, by the way :D
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callieG
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Re: [T][CE] Spiteful Lovers in a Perfect World ●

Post by callieG »

This was a fun play. The music choices were great and I liked the mechanics. Some of the logic flew over my head, but the walkthrough helped to clear some confusion. Loved seeing Factora's sprites, too. Thanks for using them!
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Re: [T][CE] Spiteful Lovers in a Perfect World ●

Post by Pandacolyte »

Really enjoyed this case. A big step up from Sideline Futures, both visually and mechanically. This could just be because I played SF first and learned how logic lines worked there, but they felt significantly more intuitive in this case. At the weakest points of SF, the complexity of the crime could make it difficult to conceptualize what a line would even mean, causing the puzzle-solving to devolve into randomly rubbing objects together to see what happens. SLiaPW totally avoids that pitfall by shifting the focus of the mystery away from the contraptions that created this friction with the logic line system.

I found this case's crime a lot more compelling. By using a character relationship as an emotional core, the story's biggest twist was able to remain exciting and dramatic, even when seen coming a mile away. I was really impressed with how thematically cohesive everything was. A very focused case which I'd eagerly recommend.
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