Search found 16 matches

by RashFaustinho
Thu Apr 23, 2020 12:56 am
Forum: Help and Support
Topic: Indirect Reference (Expression Engine)
Replies: 7
Views: 2698

Re: Indirect Reference (Expression Engine)

That couldn't ve been used only if I wanted to create a setup specific for each character, which I didn't want to. The reason I cannot use "Athena" directly is because there are other characters, that variable changes with the choises of the player (that's the reason there was a "Free...
by RashFaustinho
Wed Apr 22, 2020 11:55 pm
Forum: Help and Support
Topic: Indirect Reference (Expression Engine)
Replies: 7
Views: 2698

Re: Indirect Reference (Expression Engine)

I see, mmmh. I'm thinking of a workaround right now, since Indirect Reference is not possible, maybe I can use a temporary variable to "store" the character's score, and then update it at the end. That would take 1 or 2 additional frames per character at most. Something like Frame 1: Pick ...
by RashFaustinho
Wed Apr 22, 2020 11:39 pm
Forum: Help and Support
Topic: Indirect Reference (Expression Engine)
Replies: 7
Views: 2698

Re: Indirect Reference (Expression Engine)

I noticed just now that if I use the expression check on variable's name, and set just "FreeTime" as expression, the game automatically picks the value of FreeTime as the name of Variable. That might solve the problem about the variable's name itself, the only thing I need to understand no...
by RashFaustinho
Wed Apr 22, 2020 11:18 pm
Forum: Help and Support
Topic: Indirect Reference (Expression Engine)
Replies: 7
Views: 2698

Indirect Reference (Expression Engine)

Hi, I'm searching a suggestion on how to use the Expression Engine in this situation! In the game I'm building, i'm implementing a sort-of Dating Sim mechanic where the main character can decide which characters to spend time with, and increase his relationship with them. To do this, I'm creating a ...
by RashFaustinho
Thu Feb 08, 2018 5:49 pm
Forum: General chatting
Topic: Introductions, hellos and goodbyes
Replies: 9392
Views: 711697

Re: Introductions, hellos and goodbyes

Just a lurker. Hi there!

I wanted to ask: Is Blackrune gone for good? I really enjoyed his/her cases. These were the ones I liked the most.
by RashFaustinho
Thu Feb 08, 2018 4:40 pm
Forum: Your Trials
Topic: [T][CE]Turnabout in the Two Towers● (Hungarian version released)
Replies: 18
Views: 10678

Re: [T][CE]Turnabout in the Two Towers●

Ok, so. 1) The intro about the revolution is incredibly long and the lack of character sprites for the prosecutor it's a bit annoying... Oh well, you gotta work with what you have I guess. 2) The attorney couldn't enter the tower, so he just... randomly went to an alley, and randomly searched in a ...
by RashFaustinho
Thu Mar 09, 2017 3:28 pm
Forum: Your Trials
Topic: [T][CE][DGS♫][SoJ♫] Curiosity of a Turnabout ●
Replies: 32
Views: 24455

Re: [T][CE][DGS♫][SoJ♫] Curiosity of a Turnabout ●

Oh my god. A new Blackrune trial, and i didn't knew there was one for almost an entire MONTH. My fault, I have to check this forum more frequently. Anyway, let's start with the simple stuff: The trial was good. Really really really good. Like all the others you made so far, that's the reason you're ...
by RashFaustinho
Sun Oct 16, 2016 6:51 pm
Forum: Your art
Topic: Request Topic
Replies: 5905
Views: 801296

Re: Request Topic

Hi everyone!

I need a recolor of Damon Gant. More precisely, i'd like him with black clothes.
I hope it's not too much hard to do.

Thanks in advance!
by RashFaustinho
Wed Sep 28, 2016 2:36 pm
Forum: News and Announcements
Topic: Development news: Second update in a week !
Replies: 13
Views: 23920

Re: Development news: Second update in a week !

Unas wrote:Bugfixes :

Issue brought by latest update where the "Start" button and preloading process would be automatically skipped when loading a save. (Enthalpy)
Woooohooo! Finally! My trials are playable again.
Thanks @Enthalpy!
by RashFaustinho
Sun Sep 25, 2016 10:01 pm
Forum: Your Trials
Topic: [T][CE] Turnabout Revivals ●
Replies: 33
Views: 24897

Re: [T][CE] Turnabout Revivals ●

Played the case. It was nice, well done. I was wondering... Were you inspired by the 2nd case of the Spirit of Justice? The two trials share a lot of similarities, like (SOJ spoilers incoming) To name a few: Twins that do teleportation tricks Twins that hide their secret for the sake of their show ...
by RashFaustinho
Sun Sep 25, 2016 9:37 pm
Forum: Your Trials
Topic: [T][CE] Turnabout Revivals ●
Replies: 33
Views: 24897

Re: [T][CE] Turnabout Revivals ●

Played the case. It was nice, well done. I was wondering... Were you inspired by the 2nd case of the Spirit of Justice? The two trials share a lot of similarities, like (SOJ spoilers incoming) To name a few: Twins that do teleportation tricks Twins that hide their secret for the sake of their show A...
by RashFaustinho
Sun Sep 25, 2016 12:47 am
Forum: Bug reports
Topic: "Go to another part of the series" glitch
Replies: 7
Views: 3690

Re: "Go to another part of the series" glitch

Probably not. "Merged" just means that Unas accepted it to go on the site the next time he updates it. He hasn't updated it yet, I'm afraid. I see. I hope it's ASAP, because right now my splitted trials are near unplayable due to some custom content that has to be loaded before starting. ...
by RashFaustinho
Sun Sep 25, 2016 12:41 am
Forum: Bug reports
Topic: "Go to another part of the series" glitch
Replies: 7
Views: 3690

Re: "Go to another part of the series" glitch

Enthalpy wrote:Okay, I've determined the cause and fixed it on my mockup of AAO!

I've submitted my fix here. Hopefully, this will be accepted and pushed onto the site soon.
Now it says it's "merged". So it should be fixed now?
by RashFaustinho
Sat Sep 24, 2016 5:53 pm
Forum: Bug reports
Topic: "Go to another part of the series" glitch
Replies: 7
Views: 3690

Re: "Go to another part of the series" glitch

If it can help, a similar issue was presented here:
http://aceattorney.sparklin.org/forum/v ... 28&t=10104
And was seemingly fixed, too.
by RashFaustinho
Sat Sep 24, 2016 5:32 pm
Forum: Bug reports
Topic: "Go to another part of the series" glitch
Replies: 7
Views: 3690

"Go to another part of the series" glitch

When you end a trial and go straight to another one using the "Go to another part of the series" command, the game starts the next trial right away without waiting that everything is properly loaded. For example... I make case 1. At the end of case 1, the player is redirected to case 2. Th...