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- Sun Jul 11, 2021 4:50 am
- Forum: Comments and Ideas
- Topic: [P] Change volume of music, sfx and text blips independently
- Replies: 2
- Views: 1502
- Sat Jul 10, 2021 1:25 pm
- Forum: Comments and Ideas
- Topic: [P] Change volume of music, sfx and text blips independently
- Replies: 2
- Views: 1502
[P] Change volume of music, sfx and text blips independently
Pretty much what the title says. As cool as this site is to make and play fan cases is, one of my biggest gripes has been putting up with the audio. AAO doesn't have a dedicated volume slider, and its only option is to mute the whole thing, forcing me to either turn down the volume for my browser or...
- Mon Nov 14, 2016 1:55 pm
- Forum: Your Trials
- Topic: [T][I] Justin Torney: Ace Attorney [EP. 2/REVISED OST INDEV]
- Replies: 14
- Views: 7493
Re: [T][I] Justin Torney: Ace Attorney [EP. 2/REVISED OST IN
Justin Torney: Ace Attorney ~ The Revised Soundtrack has been revealed! Plus for reasons, Turnabout Express has been paused temporarily.
The project is not cancelled! I just have plans.
The project is not cancelled! I just have plans.
- Sun Sep 11, 2016 7:14 am
- Forum: Your Trials
- Topic: [T][I] Justin Torney: Ace Attorney [EP. 2/REVISED OST INDEV]
- Replies: 14
- Views: 7493
Re: [T][I] Justin Torney: Ace Attorney [CASE 1 AVAILABLE]
Forgot that second thing, Enthalpy?
- Sat Aug 06, 2016 2:59 am
- Forum: Your Trials
- Topic: [T][I] Justin Torney: Ace Attorney [EP. 2/REVISED OST INDEV]
- Replies: 14
- Views: 7493
Re: [T] Justin Torney: Ace Attorney [CASE 1: 100% NEEDS SPRI
To be honest, I wouldn't expect anyone to actively search for the game.
Alright then, I might as well release it now.
Alright then, I might as well release it now.
- Fri Aug 05, 2016 1:56 pm
- Forum: Your Trials
- Topic: [T][I] Justin Torney: Ace Attorney [EP. 2/REVISED OST INDEV]
- Replies: 14
- Views: 7493
Re: [T] Justin Torney: Ace Attorney [CASE 1: 100% NEEDS SPRI
EDIT: Alright, so after thinking about things, it does make sense to launch the game now, then do the spritework later.
While the placeholders will make things weird, at least it's done.
Check out the links on the main post!
While the placeholders will make things weird, at least it's done.
Check out the links on the main post!
- Thu Jul 07, 2016 11:34 pm
- Forum: Your Trials
- Topic: [T][I] Justin Torney: Ace Attorney [EP. 2/REVISED OST INDEV]
- Replies: 14
- Views: 7493
Re: [T] Justin Torney: Ace Attorney [CASE 1: 64%]
A Midnight Turnabout: Now over 60% complete! Of course when the game reaches a playable and complete-able state, most of the art will be default Ace Attorney assets, since I can't make sprites to save my life. http://i.imgur.com/dl5dCnt.jpg http://i.imgur.com/ykVAz4m.jpg http://i.imgur.com/8RvXVs5.j...
- Sat Jul 02, 2016 2:03 am
- Forum: General chatting
- Topic: How to make a good Pursuit theme?
- Replies: 9
- Views: 5645
Re: How to make a good Pursuit theme?
Do you happen to have FL Studio and would like to help me out with this? I can send you the midi and the soundfonts I used.
- Thu Jun 30, 2016 10:53 pm
- Forum: General chatting
- Topic: How to make a good Pursuit theme?
- Replies: 9
- Views: 5645
Re: How to make a good Pursuit theme?
I'm back, and I still need help >~<
https://soundcloud.com/ultrawave-studio ... suit-theme
And a maybe-maybe not better version as of 7:23 PM EST
https://drive.google.com/open?id=0B1Ac_ ... kFERi0tOWs
https://soundcloud.com/ultrawave-studio ... suit-theme
And a maybe-maybe not better version as of 7:23 PM EST
https://drive.google.com/open?id=0B1Ac_ ... kFERi0tOWs
- Tue Jun 14, 2016 5:31 pm
- Forum: Your art
- Topic: Reecer6 Exists and Presumably Makes Sprites
- Replies: 43
- Views: 14144
Re: Reecer6 Exists and Presumably Makes Sprites
It's alright. I'll look elsewhere. Thanks.
- Tue Jun 14, 2016 1:18 am
- Forum: Your art
- Topic: Reecer6 Exists and Presumably Makes Sprites
- Replies: 43
- Views: 14144
Re: Reecer6 Exists and Presumably Makes Sprites
Understandable. Although would you reconsider should I show massive progress on this case?
And just as a note, this is set in the Minecraft universe, but it will act more or less like real life. No "The murderer was a creeper!" etc etc
And just as a note, this is set in the Minecraft universe, but it will act more or less like real life. No "The murderer was a creeper!" etc etc
- Mon Jun 13, 2016 8:57 pm
- Forum: Your art
- Topic: Resources: Graphic Templates (Speech bubbles, Boxart, ect.)
- Replies: 52
- Views: 31704
Re: Resources: Graphic Templates (Speech bubbles, Boxart, ec
The downloads and other things appear to be mostly 404'd. Think you could reupload them?
- Mon Jun 13, 2016 4:01 pm
- Forum: Your art
- Topic: Reecer6 Exists and Presumably Makes Sprites
- Replies: 43
- Views: 14144
Re: Reecer6 Exists and Presumably Makes Sprites
Hey just wondering, do you take requests? I'm actually looking for a spriter for my fangame, and these look pretty good!
- Thu Jun 09, 2016 12:57 am
- Forum: General chatting
- Topic: How to make a good Pursuit theme?
- Replies: 9
- Views: 5645
Re: How to make a good Pursuit theme?
Alright then. Thanks a bunch!
By the way, for that song, the tempo is set to 180 bpm. However, with other Pursuit themes, I'm finding them within the 120-170 bpm range, unless I'm counting things wrong.
By the way, for that song, the tempo is set to 180 bpm. However, with other Pursuit themes, I'm finding them within the 120-170 bpm range, unless I'm counting things wrong.
- Wed Jun 08, 2016 10:14 pm
- Forum: General chatting
- Topic: How to make a good Pursuit theme?
- Replies: 9
- Views: 5645
How to make a good Pursuit theme?
I have no idea where to write this topic, so I'm doing it here. I'm making a Pursuit theme for my fangame which I'm somehow still doing. Here's what I have: https://soundcloud.com/ultrawave-studios/a-pursuit-theme-with-potential There are some problems with it. One of the most obvious being that the...