After a year or so, I noticed I didn't share these.
Search found 2133 matches
- Wed Aug 05, 2015 10:22 pm
- Forum: Your art
- Topic: Resources: Canon Character Custom Sprites
- Replies: 1407
- Views: 431307
- Mon May 04, 2015 3:42 pm
- Forum: Video Games
- Topic: SHSL Danganronpa Topic ~ DR3 Announced
- Replies: 567
- Views: 74773
Re: SHSL Danganronpa Topic ~ AE NA Release Confirmed!
Does someone have a full English tracklist of SD2 soundtracks?
- Mon May 04, 2015 2:48 pm
- Forum: Your art
- Topic: Resources: Canon Character Custom Sprites
- Replies: 1407
- Views: 431307
Re: Resources: Canon Character Custom Sprites
I think Lang Zi would go here, but the rest of examples would go to the stock character thread, considering that we don't even know their names. Yeah, for character than didn't have any visuals shown in-game, whether we know the full name or not sounds like a good distinction. ___ Now that Dylan pos...
- Mon Apr 20, 2015 11:15 pm
- Forum: Comments and Ideas
- Topic: [E] Loop end time
- Replies: 5
- Views: 2931
Re: [E] Loop end time
Not so easy, with 10+ tracks in a case...
- Sun Apr 19, 2015 12:29 am
- Forum: Your Trials
- Topic: [T] The Bitter Turnabout ★
- Replies: 215
- Views: 52456
Re: [T] The Bitter Turnabout ★
Can't say I agree, but opinions may vary.
Image links are a serious issue though. Personally, I'm using imgur, which seems to be very reliably in that regard. Imageshack and Photobucket tend to fail a bit these days.
Image links are a serious issue though. Personally, I'm using imgur, which seems to be very reliably in that regard. Imageshack and Photobucket tend to fail a bit these days.
- Sun Apr 19, 2015 12:26 am
- Forum: Your art
- Topic: Resources: Canon Character Custom Sprites
- Replies: 1407
- Views: 431307
Re: Resources: Canon Character Custom Sprites
DL-6 era Redd White
a.k.a Redd White of Bluecorp in Green
I can make more if anyone's interested.
- Sat Apr 18, 2015 11:58 pm
- Forum: Your Trials
- Topic: [T] The Bitter Turnabout ★
- Replies: 215
- Views: 52456
Re: [T] The Bitter Turnabout ★
Ah, I remember this one.
Personally, I find the quality of this case pretty poor, especially so when you think about featured trials standards...
Personally, I find the quality of this case pretty poor, especially so when you think about featured trials standards...
- Sat Apr 18, 2015 9:39 pm
- Forum: Your art
- Topic: SK's Art Thread
- Replies: 112
- Views: 53770
Re: SK's Art Thread
http://i.imgur.com/vkDnKvz.jpg http://i.imgur.com/oymAkVL.jpg Coming soon... Entry for the Bright Age of the Law Competition at AAO. Features: Contains fully-functional Mood Matrix, Mood Matrix - Overload, Perceive and a new game mechanic to perceive, pinpoint and press for the truth: Cross-Examina...
- Sat Apr 18, 2015 7:26 pm
- Forum: Comments and Ideas
- Topic: [P] Silence during pauses
- Replies: 2
- Views: 1968
Re: [P] Silence during pauses
You are right.
It didn't work when the value of the pause was 25, but there was no problem when I changed it to 30.
It didn't work when the value of the pause was 25, but there was no problem when I changed it to 30.
- Sat Apr 18, 2015 7:22 pm
- Forum: Comments and Ideas
- Topic: [E] Loop end time
- Replies: 5
- Views: 2931
Re: [E] Loop end time
I'd request it regardless though - it directly influences audio of the game. I lack software to cut audio files, and even when I do that manually, it's still unlikely that I manage to cut at the right moment. When you cut too much and save it, restoring the lost bit is impossible. When you choose th...
- Sat Apr 18, 2015 7:14 pm
- Forum: Comments and Ideas
- Topic: [P] Silence during pauses
- Replies: 2
- Views: 1968
[P] Silence during pauses
The 'blip' sound continues to play, even when characters stop speaking for a moment, to make breaks between sentences - could the sound be muted during pauses?
- Sat Apr 18, 2015 6:58 pm
- Forum: Comments and Ideas
- Topic: [E] Loop end time
- Replies: 5
- Views: 2931
[E] Loop end time
Could a feature be added, allowing to set an exact moment from which the track should go back to the beginning of a loop? Cutting it manually is pretty difficult, especially if you have whole custom soundtracks.
- Sat Apr 18, 2015 12:14 am
- Forum: General chatting
- Topic: Introductions, hellos and goodbyes
- Replies: 9392
- Views: 690159
Re: Introductions, hellos and goodbyes
Um, hello everyone again. I'm back after a long break, although I'm not sure if I was prominent in any way on these forums. I'm... almost scared to look for my old post and I hope that no ones remembers those, because from my experience my old statements might... lack in quality. Either way, welcome...
- Sat Jan 03, 2015 1:30 am
- Forum: Your art
- Topic: Resources: Canon Character Custom Sprites
- Replies: 1407
- Views: 431307
Re: Resources: Canon Character Custom Sprites
I swear, I make too many 'my own versions' of Ask Ace Attorney's sprite edits. Not sure if I should consider this as idea-stealing, or just inspiration, since while the general edit is the same, there are many differences that do matter to me... but all of them too subtle to even mention, to be hone...
- Tue Nov 25, 2014 11:25 pm
- Forum: Your art
- Topic: Resources: Canon Character Custom Sprites
- Replies: 1407
- Views: 431307
Re: Resources: Canon Character Custom Sprites
So, I was looking through Anyare's Dahlia set and noticed that smirking doesn't exactly have shadow over Dahlia's head. In the end, I ended up using her official sprite for that. http://i.imgur.com/7cE5dHs.gif http://i.imgur.com/ax0QMY5.gif I how it looks now. Also, it's more of... an addition to An...