Development news: AAO6 Player Preview 1 is out!

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Re: Development news: AAO6 Player preview is out! 

Message par Aamelo » Mar Avr 03, 2012 5:40 pm

Kroki a écrit :I don't like the court records on the left, but more importantly :


What if the Settings were switched with the Court Record? :P

a 'Return to Trial List' button

This breaks immersion, never ever think about it. é_é


Sorry I don't get English that much well... what did you mean with that? .hm
 
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Re: Development news: AAO6 Player preview is out! 

Message par Kroki » Mar Avr 03, 2012 5:48 pm

Non only could it be cliked by accident, but it would reduce the game's identity to a "piece of a list", I really don't like it.

Edit : Actually I'm not the leader at all. \o/
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Re: Development news: AAO6 Player preview is out! 

Message par Aamelo » Mar Avr 03, 2012 5:50 pm

Kroki a écrit :Non o,ly could it be cliked by accident, but it would reduce the game's identity to a "piece of a list", I really don't like it.

Well then, you are the leader, I can't do anything about It =P
 
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Re: Development news: AAO6 Player preview is out! 

Message par Meph » Mar Avr 03, 2012 5:57 pm

Aamelo a écrit :As I seen in the Editor Version there is now a playtest button (AW YES, FINNALY), so I think a Return to editor button would be nice for those who are the creatores/collaboratores of the trial to be able to return directly to the editor, and it you are a player, why not a 'Return to Trial List' button?

This was my intention as well. ;) When in playtest mode, the "Return to Games" button would change to "Return to Case Editor". But this might not be needed, as most people test their cases in a different tab.

Aamelo a écrit :How ever, I do have some suggestions to do, don't know if they will be possible within the current devolpment status or something of the thing, I have to agree with an opinion I read in one of the posts before, The screen does look odd So Much to the left, at least in V5 it had that space between the screen side and the player, if it is possible, I think it would nice with the screen centered in the page and with the evidence in the left. But maybe I am the only one that thinks it would look nice there. I will explain better later...

I agree with you, but there is a problem. You can see the issue in your mockup image. There is room for the Court Record on the left, but the content on the right has too much room. Plus, it is too hard to scale a design that is centred. However, if you shrink your browser window to the size of a smartphone, you will find that the layout changes so that everything is centred. ;)
http://gnudb.free.fr/~meph/player/index.html

Kroki a écrit :Non only could it be clicked by accident, but it would reduce the game's identity to a "piece of a list", I really don't like it.

The button improves navigation. The Trial Player has never been a standalone Web app. :)

Aamelo a écrit :Well then, you are the leader, I can't do anything about It =P

Kroki is only a forum admin. He's not a developer. He has just as much say in it as you do. :)
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Re: Development news: AAO6 Player preview is out! 

Message par Aamelo » Mar Avr 03, 2012 6:10 pm



Wait is that a more recent version of the player?
Because if is, it looks way much nicer.
 
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Re: Development news: AAO6 Player preview is out! 

Message par Meph » Mar Avr 03, 2012 10:24 pm

Nope. That's my prototype that I use to test and develop the UI. :)

See this thread:
viewtopic.php?f=13&t=3195
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Re: Development news: AAO6 Player preview is out! 

Message par Aamelo » Mer Avr 04, 2012 12:20 am

Well. Its actually Prety Awesome. If It ends like that I have no complainments >3
 
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Re: Development news: AAO6 Player preview is out! 

Message par ShadowEdgeworth » Mer Avr 04, 2012 6:11 pm

I have to say... I'm impressed. A lot. And amazed. And breathtaken. AAO is looking even more like the real AA games as AAO6 progresses it seems... :D
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Re: Development news: AAO6 Player preview is out! 

Message par Tap » Jeu Avr 05, 2012 12:14 am

ShadowEdgeworth a écrit :I have to say... I'm impressed. A lot. And amazed. And breathtaken. AAO is looking even more like the real AA games as AAO6 progresses it seems... :D


Once you try it out with your own trial links, it looks even more promising! Contrasting two screenshots, one from the v5 player against the v6 player preview really shows how far AAO has come. :D
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Re: Development news: AAO6 Player preview is out! 

Message par Meph » Jeu Avr 05, 2012 12:55 am

I must be taking it for granted, then, because I barely see the difference, except in the layout of the page. :XD:
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Re: Development news: AAO6 Player preview is out! 

Message par Aamelo » Jeu Avr 05, 2012 3:10 am

Well I do have a suggestion...

I see its possible to pick the color scheme for the buttons now. I was wondering. Would it be possible to create a custom scheme or at least change the background where the buttons are?
[I think the reply is 'Not Posible' but still]
 
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Re: Development news: AAO6 Player preview is out! 

Message par Meph » Jeu Avr 05, 2012 12:56 pm

Yes, that was my original plan. ;) It won't be implemented in AAO6, though. Possibly version 6.1.
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Re: Development news: AAO6 Player preview is out! 

Message par E.D.Revolution » Jeu Avr 05, 2012 2:06 pm

I have to wonder. Does the AAO v6 Preview work ONLY on completed trials?
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Re: Development news: AAO6 Player preview is out! 

Message par Tap » Jeu Avr 05, 2012 2:22 pm

E.D.Revolution a écrit :I have to wonder. Does the AAO v6 Preview work ONLY on completed trials?


I've loaded incomplete and complete trials with the AAO v6 Player Preview... only issue is a white screen of death before the player actually loads, but that's only for a couple of seconds while the page is loading... :)
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Re: Development news: AAO6 Player preview is out! 

Message par E.D.Revolution » Jeu Avr 05, 2012 2:40 pm

Strange. I was able to load Tortured onto Chrome. I tried the rest of my to-do list, including experimental trials and I had it on for about 2 hours before I said "**** that" because nothing was loading past, well, "loading." Even a 17 frame BG only experiment failed to load. Do note this was on my school's comp, which is MUCH better than mine.
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