[E] Making the editor more mobile friendly
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[E] Making the editor more mobile friendly
I've tried to do editing on my phone, and for the most part, it works fairly well. The main problem is scroll menus. They won't open. I've tried using other people's phones, and it appears to be a consistent problem when editing on mobile.
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Re: [E] Making the editor more mobile friendly
Mobile support isn't a high priority, but it could be looked into.
Could you clarify what you mean by "scroll menus"? Do you mean scrolling from the top of the storyboard (or any other tab) to the bottom, or something else?
Could you clarify what you mean by "scroll menus"? Do you mean scrolling from the top of the storyboard (or any other tab) to the bottom, or something else?
[D]isordered speech is not so much injury to the lips that give it forth, as to the disproportion and incoherence of things in themselves, so negligently expressed. ~ Ben Jonson
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Re: [E] Making the editor more mobile friendly
In the trial editor, when trying to choose images for locations, character bases, ect. Interestingly, the scroll menu for choosing what action occurs next on the storyboard works fine.
- Enthalpy
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Re: [E] Making the editor more mobile friendly
Okay. Is this a problem when you're trying to select a voice?
(Technical note to myself: so far these are examples of complex selects, not simple selects, c.f. form_select.js 272.)
(Technical note to myself: so far these are examples of complex selects, not simple selects, c.f. form_select.js 272.)
[D]isordered speech is not so much injury to the lips that give it forth, as to the disproportion and incoherence of things in themselves, so negligently expressed. ~ Ben Jonson
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Re: [E] Making the editor more mobile friendly
I had this problem too, but I thought it was my mobile's fault.dylanm6061 wrote:In the trial editor, when trying to choose images for locations, character bases, ect. Interestingly, the scroll menu for choosing what action occurs next on the storyboard works fine.
Anyway, I think a mobile isn't the best platform to edit trials.
- Enthalpy
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Re: [E] Making the editor more mobile friendly
Which is why this isn't a high priority fix! Mobile breaks some things, unfortunately, and if a fix for mobile would require rewriting a massive amount of code, it's more efficient for me to let the mobile browsers catch up while I code more features and bug-fixes for mobile and non-mobile users alike.samukomini wrote:I had this problem too, but I thought it was my mobile's fault.dylanm6061 wrote:In the trial editor, when trying to choose images for locations, character bases, ect. Interestingly, the scroll menu for choosing what action occurs next on the storyboard works fine.
Anyway, I think a mobile isn't the best platform to edit trials.
[D]isordered speech is not so much injury to the lips that give it forth, as to the disproportion and incoherence of things in themselves, so negligently expressed. ~ Ben Jonson
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Re: [E] Making the editor more mobile friendly
That makes sense. And it's only when there are pictures in the menu.
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Re: [E] Making the editor more mobile friendly
I went through the same thing once, and I learned that if you hold down on the scroll menus, the options will pop up as it would online. Not sure if it'll fix your issue, but it fixed mine.